## Time of Day Sample Script

*by Jeremymaharg*

Here's a sample TIMER block that can be used to make images and scripts in a game react to the player's system clock (kind of like the GBC pokémon games that had clock batteries in them):

Code:

ON TIMER -100

hour$ = LEFT$ TIME$ 2

hour = VAL hour$

minute$ = MID$ TIME$ 4 2

minute = VAL minute$

' It is morning

IF hour = 5 THEN tod = 1

IF hour = 6 THEN tod = 1

IF hour = 7 THEN tod = 1

' It is daytime

IF hour = 8 THEN tod = 2

IF hour = 9 THEN tod = 2

IF hour = 10 THEN tod = 2

' It is noon

IF hour = 11 THEN tod = 3

IF hour = 12 THEN tod = 3

IF hour = 13 THEN tod = 3

' It is afternoon

IF hour = 14 THEN tod = 4

IF hour = 15 THEN tod = 4

IF hour = 16 THEN tod = 4

' It is evening

IF hour = 17 THEN tod = 5

IF hour = 18 THEN tod = 5

IF hour = 19 THEN tod = 5

' It is night

IF hour > 19 THEN tod = 6

IF hour < 5 THEN tod = 6

END TIMER

NOTE: I wouldn't recommend using this to control stuff that interferes with the player's ability to progress through the game. (Imagine playing at night, and having to wait until real-world daytime for the shops to open)